Start with the assignment you need

Ladder works best when every participant needs one matched role, topic, turn, or outcome.

Speaking orderRole assignmentTopic matchingLight outcomes
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Gioco della scala

Dove finirai? Sali la scala e scopri il tuo destino!

Fortuna

🧭 Best facilitation uses

Inserisci nomi e risultati liberamente per varie situazioni
Ottimo come gioco da festa per decidere chi paga
Clicca su un nome per seguire il percorso della scala.
Usa il pulsante Rivela Tutto per mostrare tutti i risultati contemporaneamente

🧭 Ready-to-run scenarios

Presentation order

Enter the speaking slots at the bottom first, then let participants choose starting positions for a transparent reveal.

Team role distribution

Match participant count to roles such as note taker, presenter, timekeeper, and question lead so every person gets one result.

Party rewards and penalties

Keep outcomes light and public-friendly, then reveal paths one by one when suspense matters more than speed.

💡 Host tips

  • Usa la modalità nascosta per più emozione e suspense
  • Inserisci nomi e risultati liberamente per varie situazioni
  • Ottimo come gioco da festa per decidere chi paga
  • Usa il pulsante Rivela Tutto per mostrare tutti i risultati contemporaneamente

📖 Come giocare

  1. Imposta il numero di giocatori e i loro nomi.
  2. Inserisci le etichette di destinazione (può essere vuoto).
  3. Scegli una modalità e inizia il gioco.
  4. Clicca su un nome per seguire il percorso della scala.

Questo gioco non ha classifiche

MojoMini game guide

One public reveal for friend groups assigning roles, teams, turns, and light outcomes

Use Ladder when a friend group needs everyone matched to something in one reveal, such as teams, speaking order, lunch choices, light penalties, or party roles. Set outcomes first, let people choose starting positions, then reveal paths in the order that best fits the room: all at once for efficiency or one by one for suspense.

Best group size

2 to 8 participants

Setup time

1 to 2 minutes

Decision style

Many names matched at once

Use when

Friends need everyone matched in one reveal

Many assignments at once

Unlike a wheel that picks one result per spin, Ladder resolves a full table of participants and destinations in a single setup.

Role and order selection

It is well suited for assigning presentation order, team roles, chores, penalties, lunch picks, or breakout topics.

Suspenseful reveals

Reveal paths one by one when you want drama, or reveal all when the group needs a quick decision and a clean overview.

Best situations and audience

  • Friends and families choosing small stakes outcomes such as snacks, turns, or fun penalties.
  • Teachers assigning topics, groups, or classroom roles without negotiations.
  • Team facilitators who need a transparent way to distribute tasks or speaking order.

Quick tips

  • Write destination labels before people choose starting positions so the setup feels fair.
  • Use matching counts for names and destinations when every participant needs exactly one result.
  • Reveal the most suspenseful or important paths last to keep the group engaged.
  • For classroom use, keep penalties playful and low stakes so the tool stays friendly.

Hosting tips

  • Fill the bottom outcomes first, then invite people to choose starting slots so the setup feels transparent.
  • Use screen share for the reveal and pause after each path if the result affects speaking order or roles.
  • Keep destination wording neutral when the ladder is used in school or work settings.

Bad-fit situations

Large audiences needing instant answers

A wheel is faster when you only need one visible result for a large room.

Skill-based competition

Ladder is for fair assignment moments, not a competition where players improve through practice.

Use cases

Presentation order

Enter presenters at the top and speaking slots at the bottom. Reveal all paths so the class or meeting can see the order was assigned consistently before anyone starts.

Party penalties and rewards

Put names on top and outcomes on the bottom, mixing rewards, neutral results, and small public-friendly challenges. The path reveal becomes part of the game without requiring a long rules explanation.

Workshop role distribution

Assign timekeeper, note taker, presenter, question lead, and observer roles without letting the same confident people volunteer every time. Match the number of roles to the number of participants.

Real session examples

Presentation order

  1. 1Enter presenters
  2. 2Enter speaking slots
  3. 3Reveal all paths before starting

Team roles

  1. 1Add names
  2. 2Add roles such as host, timer, note
  3. 3Reveal one by one

Snack match

  1. 1Add people
  2. 2Add snack choices
  3. 3Use the result as the final split

Common mistakes to avoid

  • Letting participants rewrite destinations after seeing the ladder layout.
  • Using mismatched name and destination counts when every person needs one outcome.
  • Revealing everything at once when the group expected suspense.

🔗 Incorpora questo gioco nel tuo sito

Copia il codice qui sotto per aggiungere questo gioco al tuo blog o sito web.

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